#[repr(C, align(8))]pub struct FramebufferTag { /* private fields */ }
Expand description
The VBE Framebuffer information tag.
Implementations§
Source§impl FramebufferTag
impl FramebufferTag
Sourcepub fn new(
address: u64,
pitch: u32,
width: u32,
height: u32,
bpp: u8,
buffer_type: FramebufferType<'_>,
) -> Box<Self>
pub fn new( address: u64, pitch: u32, width: u32, height: u32, bpp: u8, buffer_type: FramebufferType<'_>, ) -> Box<Self>
Constructs a new tag.
Sourcepub const fn address(&self) -> u64
pub const fn address(&self) -> u64
Contains framebuffer physical address.
This field is 64-bit wide but bootloader should set it under 4GiB if possible for compatibility with payloads which aren’t aware of PAE or amd64.
Sourcepub fn buffer_type(&self) -> Result<FramebufferType<'_>, UnknownFramebufferType>
pub fn buffer_type(&self) -> Result<FramebufferType<'_>, UnknownFramebufferType>
The type of framebuffer, one of: Indexed
, RGB
or Text
.
Trait Implementations§
Source§impl Debug for FramebufferTag
impl Debug for FramebufferTag
Source§impl MaybeDynSized for FramebufferTag
impl MaybeDynSized for FramebufferTag
Source§const BASE_SIZE: usize = 32usize
const BASE_SIZE: usize = 32usize
The true base size of the struct without any implicit or additional
padding. Note that
size_of::<T>()
isn’t sufficient, as for example
the type could have three u32
fields, which would add an implicit
u32
padding. However, this constant must always fulfill
BASE_SIZE >= size_of::<Self::Header>()
. Read moreSource§fn dst_len(header: &TagHeader) -> usize
fn dst_len(header: &TagHeader) -> usize
Returns the amount of items in the dynamically sized portion of the
DST. Note that this is not the amount of bytes. So if the dynamically
sized portion is 16 bytes in size and each element is 4 bytes big, then
this function must return 4. Read more
Source§fn payload(&self) -> &[u8]
fn payload(&self) -> &[u8]
Returns the payload, i.e., all memory that is not occupied by the
Header
of the type.